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Haji: In the Arcane Library in the slums of Karthal (2.9). Nahla: In her house on the coast north-east of Kilburns Observatory. The horse doubled the space in your inventory. Burning Determination, wind shield, stone skin, hour of power, and Arcane are turning away their magic.Īonbarr: In equine oasis of Sorpigal-on-Sea. She conjures once a day a defensive spell.
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But that does not always seem to work with the Manapunkten. Rescue Falagar and then go to Karthal sewers level 2.Alesia: In the Chapel of the port: you can once a day to revive a dead party member and even fill the life and magic points of the group. Use the key for the locked room in the Butcher's office. Now go into the room and collect the shard of darkness and the key. If any party members are killed, Alesia can revive them.Įventually the butcher will be defeated. If any party members become unconscious, use Alesia the NPC healer to cast recovery.The melee attacker's attacks will likely be blocked by the butcher. If the melee attacker is not doing much, then hang back and use regeneration or scrolls.The light magic master will refresh celestial armor.The fire magic masters will launch fire blasts after fire blasts.Blizzard will hang in the tile and drain the health of the butcher. The air magic master will launch Blizzard.It's also time to test out some offensive new spells. It's time to test out the magic points accumulation for the magic users. The butcher's massive attacks will hit every party member but with the celestial armor nearly maxed out, there should not be any major problems. Buff up with celestial armor, stone skin and shadow cloak. The butcher is not easy to defeat but not impossible, especially for a team of spellcasters and a healer NPC.
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Follow the map and the heroes will eventually have to deal with the elite of elite minotaurs - the Butcher! As long as there is only one elite Minotaur, that is fine. The heroes will have to deal with elite minotaurs in this level.
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